AugmentClaude

Rendering & Materials in CAD & Generative Design

17 skills

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A

Asset Pipeline

rehan-remade

Convert game art into engine-ready sprites, sheets, and frames.

M

Morph PPT 3D

iOfficeAI

Add 3D models, cinematic cameras, and advanced layouts to PowerPoint presentations.

A

Asset Generator

htdt

Generate game art from text: images, 3D models, characters, and animations.

C

Cinema Director

SamurAIGPT

Generate cinematic video directives for AI video models using creative intent.

G

GPU Rental

davidondrej

Rent a GPU box for training models, running inference, or 3D rendering work.

B

Blender Animation Expert

scenario-labs

Review and improve character and object animations in Blender for timing, spacing, and polish.

MIT
B

Blender 3D Expert

scenario-labs

Model, texture, rig, and render 3D assets in Blender with professional-grade guidance.

MIT
C

Civitai Model Discovery

artokun

Find and install AI art models from Civitai into ComfyUI locally.

G

Godot 3D Lighting

thedivergentai

Master realistic 3D lighting, shadows, and global illumination in Godot.

G

Godot 3D Materials

thedivergentai

Create realistic 3D surfaces using Godot's PBR material system and texture workflows.

G

Game Audio Design

gamedev-skills

Design game audio mixing, buses, adaptive music, and sound effects synchronization.

Apache-2.0
G

Game Feel

gamedev-skills

Add satisfying feedback to game actions with screen shake, easing, and audio-visual effects.

Apache-2.0
E

EPD Parser

AlpacaLabsLLC

Extract environmental impact data from EPD documents into structured formats.

3

3DGS MCP Renderer

jaccen

Control 3D Gaussian splatting rendering with voice commands and real-time parameter editing.

Apache-2.0
3

3DGS Compression & Deploy

jaccen

Compress and optimize 3D Gaussian Splatting models for web, mobile, and edge deployment.

Apache-2.0
B

Blender Control

raphaelmansuy

Create and modify 3D objects, materials, and animations in Blender.

B

Blender Python Scripting

AugmentClaude

Write robust bpy scripts that survive the context/mode trap and pair with the Blender MCP.

MIT
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