GSAP Animation Reference
Reference guide for GSAP animation methods, easing, timelines, and performance optimization.
Installation
- Make sure Claude is on your device and in your terminal.
Skills load from
~/.claude/skills/when Claude Code starts up β so you need it on your machine first. If you don't have it yet, install it once with the command below, then runclaudein any terminal to verify.One-time setupnpm i -g @anthropic-ai/claude-codeAlready have it? Skip ahead.
- Paste into Claude Code or into your terminal.
This copies the whole skill folder into
~/.claude/skills/gsap-nateherkai/β the SKILL.md plus any scripts, reference docs, or templates the skill ships with. Safe default: works for every skill.Faster alternative (instruction-only skills)
Skips the clone and grabs only the SKILL.md file. Don't use this if the skill ships Python scripts, reference markdowns, or asset templates β they won't be downloaded and the skill will fail when it tries to load them.
Quick install (SKILL.md only)Sign up to copy - Restart Claude Code.
Quit and reopen Claude Code (or any other agent that loads from
~/.claude/skills/). New skills are picked up on startup. - Just ask Claude.
Skills auto-activate when your request matches the skill's description β no slash command needed. Trigger phrases live in the skill's own frontmatter; you can read them in the βWhat this skill doesβ section above.
Prefer to read the source first? Open on GitHub.
When Claude uses it
GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.
What this skill does
GSAP
Core Tween Methods
- gsap.to(targets, vars) β animate from current state to
vars. Most common. - gsap.from(targets, vars) β animate from
varsto current state (entrances). - gsap.fromTo(targets, fromVars, toVars) β explicit start and end.
- gsap.set(targets, vars) β apply immediately (duration 0).
Always use camelCase property names (e.g. backgroundColor, rotationX).
Common vars
- duration β seconds (default 0.5).
- delay β seconds before start.
- ease β
"power1.out"(default),"power3.inOut","back.out(1.7)","elastic.out(1, 0.3)","none". - stagger β number
0.1or object:{ amount: 0.3, from: "center" },{ each: 0.1, from: "random" }. - overwrite β
false(default),true, or"auto". - repeat β number or
-1for infinite. yoyo β alternates direction with repeat. - onComplete, onStart, onUpdate β callbacks.
- immediateRender β default
truefor from()/fromTo(). Setfalseon later tweens targeting the same property+element to avoid overwrite.
Transforms and CSS
Prefer GSAP's transform aliases over raw transform string:
| GSAP property | Equivalent |
|---|---|
x, y, z | translateX/Y/Z (px) |
xPercent, yPercent | translateX/Y in % |
scale, scaleX, scaleY | scale |
rotation | rotate (deg) |
rotationX, rotationY | 3D rotate |
skewX, skewY | skew |
transformOrigin | transform-origin |
- autoAlpha β prefer over
opacity. At 0: also setsvisibility: hidden. - CSS variables β
"--hue": 180. - svgOrigin (SVG only) β global SVG coordinate space origin. Don't combine with
transformOrigin. - Directional rotation β
"360_cw","-170_short","90_ccw". - clearProps β
"all"or comma-separated; removes inline styles on complete. - Relative values β
"+=20","-=10","*=2".
Function-Based Values
gsap.to(".item", {
x: (i, target, targets) => i * 50,
stagger: 0.1,
});
Easing
Built-in eases: power1βpower4, back, bounce, circ, elastic, expo, sine. Each has .in, .out, .inOut.
Defaults
gsap.defaults({ duration: 0.6, ease: "power2.out" });
Controlling Tweens
const tween = gsap.to(".box", { x: 100 });
tween.pause();
tween.play();
tween.reverse();
tween.kill();
tween.progress(0.5);
tween.time(0.2);
gsap.matchMedia() (Responsive + Accessibility)
Runs setup only when a media query matches; auto-reverts when it stops matching.
let mm = gsap.matchMedia();
mm.add(
{
isDesktop: "(min-width: 800px)",
reduceMotion: "(prefers-reduced-motion: reduce)",
},
(context) => {
const { isDesktop, reduceMotion } = context.conditions;
gsap.to(".box", {
rotation: isDesktop ? 360 : 180,
duration: reduceMotion ? 0 : 2,
});
},
);
Timelines
Creating a Timeline
const tl = gsap.timeline({ defaults: { duration: 0.5, ease: "power2.out" } });
tl.to(".a", { x: 100 }).to(".b", { y: 50 }).to(".c", { opacity: 0 });
Position Parameter
Third argument controls placement:
- Absolute:
1β at 1s - Relative:
"+=0.5"β after end;"-=0.2"β before end - Label:
"intro","intro+=0.3" - Alignment:
"<"β same start as previous;">"β after previous ends;"<0.2"β 0.2s after previous starts
tl.to(".a", { x: 100 }, 0);
tl.to(".b", { y: 50 }, "<"); // same start as .a
tl.to(".c", { opacity: 0 }, "<0.2"); // 0.2s after .b starts
Labels
tl.addLabel("intro", 0);
tl.to(".a", { x: 100 }, "intro");
tl.addLabel("outro", "+=0.5");
tl.play("outro");
tl.tweenFromTo("intro", "outro");
Timeline Options
- paused: true β create paused; call
.play()to start. - repeat, yoyo β apply to whole timeline.
- defaults β vars merged into every child tween.
Nesting Timelines
const master = gsap.timeline();
const child = gsap.timeline();
child.to(".a", { x: 100 }).to(".b", { y: 50 });
master.add(child, 0);
Playback Control
tl.play(), tl.pause(), tl.reverse(), tl.restart(), tl.time(2), tl.progress(0.5), tl.kill().
Performance
Prefer Transform and Opacity
Animating x, y, scale, rotation, opacity stays on the compositor. Avoid width, height, top, left when transforms achieve the same effect.
will-change
will-change: transform;
Only on elements that actually animate.
gsap.quickTo() for Frequent Updates
let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });
container.addEventListener("mousemove", (e) => {
xTo(e.pageX);
yTo(e.pageY);
});
Stagger > Many Tweens
Use stagger instead of separate tweens with manual delays.
Cleanup
Pause or kill off-screen animations.
References (loaded on demand)
- references/effects.md β Drop-in effects: typewriter text, audio visualizer. Read when needing ready-made effect patterns for HyperFrames.
Best Practices
- Use camelCase property names; prefer transform aliases and autoAlpha.
- Prefer timelines over chaining with delay; use the position parameter.
- Add labels with
addLabel()for readable sequencing. - Pass defaults into timeline constructor.
- Store tween/timeline return value when controlling playback.
Do Not
- Animate layout properties (width/height/top/left) when transforms suffice.
- Use both svgOrigin and transformOrigin on the same SVG element.
- Chain animations with delay when a timeline can sequence them.
- Create tweens before the DOM exists.
- Skip cleanup β always kill tweens when no longer needed.
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