CrystalJson
Parse, build, and serialize JSON with SnowBank's high-performance DOM and code generators.
Installation
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~/.claude/skills/crystaljson-snowbanksdk/— the SKILL.md plus any scripts, reference docs, or templates the skill ships with. Safe default: works for every skill.Faster alternative (instruction-only skills)
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When Claude uses it
How to use CrystalJson, the custom JSON library in SnowBank.Core (namespace SnowBank.Data.Json). Covers the JsonValue DOM (JsonObject / JsonArray / JsonString / JsonNumber / JsonBoolean / JsonNull / JsonDateTime), the read-only vs mutable model, the CrystalJson static API (Serialize / Parse / Deserialize) and CrystalJsonSettings, the Roslyn source generator for fast reflection-free serializers and read-only/writable proxies ([CrystalJsonConverter] / [CrystalJsonSerializable]), the IJsonSerializable / IJsonPackable / IJsonDeserializable interfaces, MutableJsonValue / ObservableJsonValue and JsonPath. Use whenever code parses, builds, reads, mutates, or serializes JSON with these types, reads optional fields with defaults, declares a generated JSON converter/proxy, or implements custom JSON (de)serialization. Use it even when the request only says "serializer", "converter", or "serialize/deserialize a record, document, or model" without naming JSON: in SnowBank-based code (DocStore, Teleport, Layers, models) document and message (de)serialization goes through CrystalJson, not System.Text.Json or Newtonsoft.
What this skill does
CrystalJson (SnowBank.Data.Json)
CrystalJson is a high-performance, allocation-conscious JSON stack. It is not System.Text.Json or Newtonsoft -
the type names look familiar (JsonObject, JsonArray, ...) but the API is different. The namespace is
SnowBank.Data.Json. Add using SnowBank.Data.Json;.
There are two layers, used together:
- The DOM -
JsonValueand its subtypes. A mutable-or-immutable tree you build, parse, navigate, and serialize. Use it for schemaless / dynamic JSON (config, arbitrary documents, change records). - The source generator -
[CrystalJsonConverter]+[CrystalJsonSerializable(typeof(T))]generate fast, reflection-free, AOT-friendly converters for your POCOs, plus typed read-only / writable proxies over the DOM. Use it for your domain types.
CrystalJson (static class) is the entry point for serialize/parse/deserialize regardless of layer.
1. The JsonValue DOM
JsonValue is the abstract base. Concrete types and their JsonType:
| Type | JsonType | Notes |
|---|---|---|
JsonObject | Object | key -> value map; mutable or read-only |
JsonArray | Array | ordered list; mutable or read-only |
JsonString | String | immutable |
JsonNumber | Number | immutable; small ints cached |
JsonBoolean | Boolean | immutable; only True/False singletons |
JsonDateTime | DateTime | immutable; serialized as an ISO string |
JsonNull | Null | three distinct singletons (below) |
The three nulls - this trips people up:
JsonNull.Null- an explicit null that was present in the JSON ({"x": null}).JsonNull.Missing- a field that was not there (obj["absent"]) or an out-of-range array read.JsonNull.Error- result of an invalid access (e.g. indexing a non-array).
All three report value.IsNull == true. Distinguish them with value.IsNullOrMissing(), value.IsMissing(),
value.IsError(), or ReferenceEquals(value, JsonNull.Missing). Parsing an empty/whitespace/null input gives
JsonNull.Missing; parsing the literal "null" gives JsonNull.Null.
Other useful singletons: JsonBoolean.True/False, JsonNumber.Zero/One, JsonObject.ReadOnly.Empty,
JsonArray.ReadOnly.Empty.
2. Read-only vs mutable - the core mental model
This is the most important concept. JsonObject and JsonArray can each be mutable or read-only
(value.IsReadOnly). Scalars (string/number/bool/null/datetime) are always read-only.
- Mutating a read-only container throws
InvalidOperationException("Cannot mutate ... because it is marked as read-only"). - A read-only value is safe to cache and share across threads.
- Conversions:
value.ToReadOnly()- returns self if already read-only, else a deep read-only copy.value.ToMutable()- returns a mutable copy (minimal copying); use before editing a possibly-frozen value.value.Copy(deep: true, readOnly: false)- explicit copy.value.Freeze()- freezes in place (only on values you exclusively own).
Build mutable, then optionally freeze; or build read-only directly with the ReadOnly factory.
using SnowBank.Data.Json;
// mutable (collection initializer)
var obj = new JsonObject
{
["name"] = "Alice", // implicit conversions from string/int/bool/double/...
["age"] = 30,
["tags"] = new JsonArray { "admin", "user" },
["point"] = new JsonObject { ["x"] = 1, ["y"] = 2 },
};
var arr = new JsonArray { 1, 2, 3 };
// read-only directly (good for cached/shared constants) - note the ("key", value) tuple form
var ro = JsonObject.ReadOnly.Create([
("name", "Alice"),
("age", 30),
("tags", JsonArray.ReadOnly.Create(["admin", "user"])),
]);
// from a CLR value (POCO, collection, primitive)
JsonValue v = JsonValue.FromValue(myPoco); // mutable
JsonValue rov = JsonValue.ReadOnly.FromValue(myPoco); // read-only
obj.ToReadOnly(); // freeze for caching
ro.ToMutable(); // get a mutable copy to edit
3. Reading and navigating
Indexers never throw on a missing key/index - they return JsonNull.Missing (or JsonNull.Error), so you can chain
safely:
JsonValue city = obj["user"]["address"]["city"]; // Missing if any hop is absent; no NRE
bool present = !obj["user"].IsNullOrMissing();
Read + convert in one step (the everyday API):
// Get<T>: optional with default, or required (throws JsonBindingException if null/missing/incompatible)
int age = obj.Get<int>("age", 0); // default if absent
string name = obj.Get<string>("name"); // throws if absent/null
Guid id = obj.Get<Guid>("id");
// TryGet
if (obj.TryGet<string>("email", out var email)) { /* ... */ }
// typed children
JsonObject child = obj.GetObjectOrEmpty("meta"); // never null; empty read-only object if absent
JsonArray items = obj.GetArray("items"); // throws if not an array
if (obj.TryGetObject("meta", out var meta)) { /* ... */ }
// arrays
int count = items.Count;
string first = items.Get<string>(0);
foreach (var item in items) { /* JsonValue */ }
foreach (var o in items.AsObjects()) { /* JsonObject items only */ }
Convert a JsonValue to a CLR type (when you already hold the value):
string? s = jv.As<string>(); // default(T) (null) if the value is null/missing
int n = jv.As<int>(-1); // custom default if null/missing
string r = jv.Required<string>(); // throws if null/missing
As<T> / Get<T> support primitives, Guid/Uuid*, DateTime/DateTimeOffset/DateOnly/TimeSpan,
NodaTime Instant/Duration, Uri, byte[]/Slice, arrays/List<T>, and your POCOs. Numbers/dates use
InvariantCulture.
4. CrystalJson: serialize / parse / deserialize
using SnowBank.Data.Json;
// SERIALIZE a CLR value -> JSON
string json = CrystalJson.Serialize(value); // formatted, single line
string compact= CrystalJson.Serialize(value, CrystalJsonSettings.JsonCompact);
string pretty = CrystalJson.Serialize(value, CrystalJsonSettings.JsonIndented);
Slice bytes = CrystalJson.ToSlice(value, CrystalJsonSettings.JsonCompact); // UTF-8
byte[] raw = CrystalJson.ToBytes(value);
CrystalJson.SerializeTo(textWriterOrStream, value); // streaming
// PARSE text/bytes -> DOM (JsonValue)
JsonValue any = CrystalJson.Parse(json); // string, Slice, ReadOnlySpan<char/byte>
JsonObject o = CrystalJson.Parse(json).AsObject(); // or .ParseObject(...)
JsonArray a = CrystalJson.ParseArray(json);
// Parse a READ-ONLY DOM (cache-safe) by passing read-only settings:
JsonValue roDom = CrystalJson.Parse(json, CrystalJsonSettings.JsonReadOnly);
// DESERIALIZE text/bytes -> POCO (parse + bind)
Book book = CrystalJson.Deserialize<Book>(json); // throws if the JSON is null
Book? maybe= CrystalJson.Deserialize<Book>(json, defaultValue: null); // null instead of throwing
// Serialize a JsonValue back to text/bytes
string s2 = value.ToJsonText(); // or ToJsonText(settings)
Slice b2 = value.ToJsonSlice(CrystalJsonSettings.JsonCompact);
Parse (DOM) vs Deserialize (POCO): Parse returns a JsonValue tree you navigate; Deserialize<T> binds straight
to your type. A null/empty/missing input deserializes to null -> throws for a non-nullable T unless you pass a
defaultValue.
CrystalJsonSettings
Settings are immutable and cached; start from a preset and compose with fluent methods.
Presets: CrystalJsonSettings.Json (default), .JsonCompact, .JsonIndented, .JsonReadOnly (parse a read-only DOM),
.JsonStrict, .JsonIgnoreCase (case-insensitive field matching), and JavaScript* variants.
Common fluent options (chainable, e.g. CrystalJsonSettings.Json.Compacted().CamelCased()):
- Layout:
.Compacted(),.Indented(),.Formatted() - Naming:
.CamelCased(),.PascalCased() - Nulls/defaults:
.WithoutNullMembers()(default),.WithNullMembers(),.WithoutDefaultValues() - Enums:
.WithEnumAsStrings()(default is numbers),.WithEnumAsNumbers() - Dates:
.WithIso8601Dates()(default),.WithMicrosoftDates() - Read-only result:
.AsReadOnly()
5. The source generator (your domain types)
For POCOs, prefer the generator over the DOM: it emits a fast, reflection-free, AOT-friendly converter and typed read-only/writable proxies. (This is how DocStore documents work.)
Declare
Put [CrystalJsonSerializable(typeof(T))] (one per root type) on a public static partial class marked
[CrystalJsonConverter]. Nested types are discovered automatically. Use [JsonProperty("name")] to rename a field.
using SnowBank.Data.Json;
public sealed record Book
{
[JsonProperty("id")] public required string Id { get; init; }
[JsonProperty("title")] public required string Title { get; init; }
[JsonProperty("year")] public int Year { get; init; }
public Author? Author { get; init; } // nested type: auto-discovered
}
[CrystalJsonConverter] // or [CrystalJsonConverter(CrystalJsonSerializerDefaults.Web)] for camelCase + ignore-case
[CrystalJsonSerializable(typeof(Book))]
public static partial class MyJson { } // generated members land here
csproj wiring (the part most often gotten wrong)
Reference the generator project/package as an analyzer, and ensure C# 9+:
<PropertyGroup>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="path/to/SnowBank.Serialization.Json.CodeGen.csproj"
OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
</ItemGroup>
(If consuming via NuGet, the analyzer ships with SnowBank.Core / its codegen package.) Symptom of a missing
LangVersion: SYSLIB1221 ("language version not supported by the source generator").
Use
// POCO <-> JSON text
string json = MyJson.Book.ToJsonText(book);
Book back = MyJson.Book.Deserialize(json);
// POCO <-> JsonValue (DOM)
JsonValue packed = MyJson.Book.Pack(book);
Book from = MyJson.Book.Unpack(jsonObject);
// runtime resolver (pass to CrystalJson APIs / DocStore / Teleport so they can resolve your converters)
ICrystalJsonTypeResolver resolver = MyJson.GetResolver();
Read-only / writable proxies (zero-copy typed views over the DOM)
MyJson.Book.ReadOnly ro = MyJson.Book.ToReadOnly(book); // typed read-only view over a JsonValue
string title = ro.Title; // typed property read
JsonValue dom = ro.ToJsonValue(); // underlying (read-only) JsonValue
Book poco = ro.ToValue(); // materialize the POCO
// edit via copy-on-write: the original proxy is unchanged, you get a new frozen proxy
MyJson.Book.ReadOnly edited = ro.With(m => { m.Year = 2025; });
// or an explicit mutable proxy
MyJson.Book.Writable w = ro.ToMutable();
w.Year = 2025;
Note: .With(...) (copy-on-write edit) is a method on the GENERATED typed proxies shown here, not on a raw DOM
JsonObject/JsonArray. For a plain DOM value there is no .With(...): freeze with value.ToReadOnly() and edit a
copy with value.ToMutable() (section 2), then set fields via the indexer.
6. Mutating JSON: MutableJsonValue (and ObservableJsonValue)
MutableJsonValue is a mutation proxy used inside "write" closures (DocStore updates, Teleport doc.Write(root => ...)).
ObservableJsonValue is the read side that tracks which fields were read (for reactive views). You usually interact via
the root handed to a write callback:
doc.Write(root =>
{
root["status"].Set("online"); // set a scalar field
root.Set("count", 42); // typed set (auto-converts the CLR value)
root["point"]["x"].Set(123); // nested set (intermediate objects auto-created via GetOrCreateObject)
root.Set(JsonPath.Create("a.b[0]"), "deep"); // path-based set
root["items"].Add("newItem"); // APPEND to the array at root["items"]
});
Footgun - Add means different things on objects vs arrays:
root.Add("field", value)adds a field to the object (throws if the field already exists).root["field"].Add(value)appends to the array atroot["field"].
They are not interchangeable. Re-creating an existing field with Add throws; to append, index into the array first.
Don't hold a child proxy across a parent mutation - it goes stale. Re-get it, or do it in one chain:
// stale:
var s = root["settings"]; root["settings"].Set(newSettings); s["k"].Set(v); // BUG: s is stale
// good:
root["settings"]["k"].Set(v);
7. Custom (de)serialization: the IJson* interfaces
When the generator can't cover a type (e.g. a hand-tuned encoding), implement these directly:
public interface IJsonSerializable { void JsonSerialize(CrystalJsonWriter writer); }
public interface IJsonPackable { JsonValue JsonPack(CrystalJsonSettings settings, ICrystalJsonTypeResolver resolver); }
public interface IJsonDeserializable<TSelf> { static abstract TSelf JsonDeserialize(JsonValue value, ICrystalJsonTypeResolver? resolver); }
By convention the concrete JsonDeserialize implementation declares the resolver with a default (ICrystalJsonTypeResolver? resolver = null)
so callers can omit it; that still satisfies the interface. JsonPack (to DOM) and JsonDeserialize (from DOM) must be inverses - round-trip them in a test. Build values with
JsonString.Return(...), JsonNumber.Return(...), JsonArray.ReadOnly.Create(...). Handle null/missing defensively in
JsonDeserialize. (Example in the wild: a compact id type packed as a JsonArray of its parts.)
8. JsonPath
JsonPath addresses a nested location with dot/bracket notation:
var p = JsonPath.Create("user.address.city");
var q = JsonPath.Create("items[0]");
var last = JsonPath.Create(^1); // last item; ^0 is the append position
JsonValue v = obj.GetPathValueOrDefault(p);
root.Set(p, "new value"); // on a MutableJsonValue
9. Golden rules & gotchas
✅ DO
- Use the source generator for domain POCOs; use the DOM for dynamic/schemaless JSON.
- Decide read-only vs mutable deliberately: build read-only for cached/shared values;
ToMutable()before editing. - Read with
Get<T>(key, default)(optional) orGet<T>(key)/Required<T>()(required); chain indexers freely (missing hops yieldJsonNull.Missing, not exceptions). - Pass your generator's
GetResolver()to APIs that serialize your types (so they can find the generated converters). - Round-trip-test any manual
IJsonPackable/IJsonDeserializable<T>implementation.
⚠️ GOTCHAS
- Not System.Text.Json / Newtonsoft.
JsonObject/JsonArrayhere areSnowBank.Data.Json. Don't mix attributes or APIs from the other libraries (though[JsonProperty],[Key], and someSystem.Text.Jsonpolymorphism attributes are recognized by the generator). JsonNull.Missing≠JsonNull.Null≠JsonNull.Error. All are "null", but distinct; useIsNullOrMissing()/IsMissing()to tell them apart. Empty/whitespace input parses toMissing; literal"null"parses toNull.- Mutating a read-only
JsonObject/JsonArraythrows.ToMutable()first, or build mutable. Equalsis loose,StrictEqualsis exact.JsonNumber(123).Equals(JsonString("123"))istrue;StrictEqualsisfalse. Don't useJsonObject/JsonArrayas dictionary keys (hash is not value-stable).Add("field", x)vs["field"].Add(x)- field-set (throws on existing) vs array-append. Pick the right one.- Don't retain a
MutableJsonValuechild across a parent mutation - it goes stale. Deserialize<T>ofnullthrows for a non-nullableTunless you pass adefaultValue.- Numbers/dates are InvariantCulture; dates default to ISO 8601.
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