Caveman Stats
Display real token usage and estimated savings for your current session.
Installation
- Make sure Claude is on your device and in your terminal.
Skills load from
~/.claude/skills/when Claude Code starts up — so you need it on your machine first. If you don't have it yet, install it once with the command below, then runclaudein any terminal to verify.One-time setupnpm i -g @anthropic-ai/claude-codeAlready have it? Skip ahead.
- Paste into Claude Code or into your terminal.
This copies the whole skill folder into
~/.claude/skills/caveman-stats-juliusbrussee/— the SKILL.md plus any scripts, reference docs, or templates the skill ships with. Safe default: works for every skill.Faster alternative (instruction-only skills)
Skips the clone and grabs only the SKILL.md file. Don't use this if the skill ships Python scripts, reference markdowns, or asset templates — they won't be downloaded and the skill will fail when it tries to load them.
Quick install (SKILL.md only)Sign up to copy - Restart Claude Code.
Quit and reopen Claude Code (or any other agent that loads from
~/.claude/skills/). New skills are picked up on startup. - Just ask Claude.
Skills auto-activate when your request matches the skill's description — no slash command needed. Trigger phrases live in the skill's own frontmatter; you can read them in the “What this skill does” section above.
Prefer to read the source first? Open on GitHub.
When Claude uses it
Show real token usage and estimated savings for the current session. Reads directly from the Claude Code session log — no AI estimation. Triggers on /caveman-stats. Output is injected by the mode-tracker hook; the model itself does not compute the numbers.
What this skill does
This skill is delivered by hooks/caveman-stats.js (read by hooks/caveman-mode-tracker.js on /caveman-stats). The model does not need to do anything when this skill fires — the hook returns decision: "block" with the formatted stats as the reason. The user sees the numbers immediately.
Output also includes Est. rule overhead and Est. net lines wherever a savings estimate exists with a known turn count. Rule overhead is the estimated per-turn INPUT-token cost of the injected caveman rules (default 1,250 tokens/turn, override with CAVEMAN_RULE_OVERHEAD_TOKENS) times the turn count. Net is savings minus that overhead — when negative, the output says so plainly and suggests turning caveman off for that workload, rather than hiding the net-negative regime behind a gross-savings number (see docs/HONEST-NUMBERS.md).
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