Flutter Bloc State Management
Design and implement Flutter state management using the Bloc and Cubit patterns.
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When Claude uses it
Implement Flutter state management using the bloc and flutter_bloc libraries. Use when creating a new Cubit or Bloc, modeling state with sealed classes or status enums, wiring BlocBuilder/BlocListener/BlocProvider in widgets, writing bloc unit tests, refactoring state management, or deciding between Cubit and Bloc.
What this skill does
Bloc Skill
Design, implement, and test state management using the bloc and flutter_bloc libraries.
When to Use
Use this skill when:
- Creating a new Cubit or Bloc for a feature.
- Modeling state (choosing between sealed classes and a single state class with status enum).
- Wiring
BlocBuilder,BlocListener,BlocConsumer, orBlocProviderin the widget tree. - Writing unit tests for a Cubit or Bloc.
- Deciding between Cubit and Bloc.
- Refactoring existing state management to follow bloc conventions.
1. Cubit vs Bloc
| Situation | Use |
|---|---|
| Simple state, no events needed | Cubit |
| Complex flows, event traceability needed | Bloc |
| Advanced event processing (debounce, throttle) | Bloc with event transformers |
Default to Cubit. Refactor to Bloc only when requirements grow.
2. Naming Conventions
Events (Bloc only)
- Named in past tense:
LoginButtonPressed,UserProfileLoaded. - Format:
BlocSubject+ optional noun + verb. - Initial load event:
BlocSubjectStarted(e.g.,AuthenticationStarted). - Base event class:
BlocSubjectEvent.
States
- Named as nouns (states are snapshots in time).
- Base state class:
BlocSubjectState. - Sealed subclasses:
BlocSubject+Initial|InProgress|Success|Failure.- Example:
LoginInitial,LoginInProgress,LoginSuccess,LoginFailure.
- Example:
- Single-class approach:
BlocSubjectState+BlocSubjectStatusenum (initial,loading,success,failure).
3. Modeling State
When to use a sealed class with subclasses
- States are well-defined and mutually exclusive.
- Type-safe exhaustive
switchis desired. - Subclass-specific properties exist.
@immutable
sealed class LoginState extends Equatable {
const LoginState();
}
final class LoginInitial extends LoginState {
@override
List<Object?> get props => [];
}
final class LoginInProgress extends LoginState {
@override
List<Object?> get props => [];
}
final class LoginSuccess extends LoginState {
const LoginSuccess(this.user);
final User user;
@override
List<Object?> get props => [user];
}
final class LoginFailure extends LoginState {
const LoginFailure(this.message);
final String message;
@override
List<Object?> get props => [message];
}
Handle all states exhaustively in the UI:
switch (state) {
case LoginInitial(): ...
case LoginInProgress(): ...
case LoginSuccess(:final user): ...
case LoginFailure(:final message): ...
}
When to use a single class with a status enum
- Many shared properties across states.
- Simpler, more flexible; previous data must be retained after failure.
enum LoginStatus { initial, loading, success, failure }
@immutable
class LoginState extends Equatable {
const LoginState({
this.status = LoginStatus.initial,
this.user,
this.errorMessage,
});
final LoginStatus status;
final User? user;
final String? errorMessage;
LoginState copyWith({
LoginStatus? status,
User? user,
String? errorMessage,
}) {
return LoginState(
status: status ?? this.status,
user: user ?? this.user,
errorMessage: errorMessage ?? this.errorMessage,
);
}
@override
List<Object?> get props => [status, user, errorMessage];
}
State rules (both approaches)
- Extend
Equatableand pass all relevant fields toprops. - Copy
List/Mapproperties withList.of/Map.ofinsideprops. - Annotate with
@immutable. - Always emit a new instance; never reuse the same state object.
- Duplicate states are ignored by bloc — ensure meaningful state changes.
4. Cubit Implementation
class LoginCubit extends Cubit<LoginState> {
LoginCubit(this._authRepository) : super(const LoginState());
final AuthRepository _authRepository;
Future<void> login(String email, String password) async {
emit(state.copyWith(status: LoginStatus.loading));
try {
final user = await _authRepository.login(email, password);
emit(state.copyWith(status: LoginStatus.success, user: user));
} catch (e) {
emit(state.copyWith(status: LoginStatus.failure, errorMessage: e.toString()));
}
}
}
Rules:
- Only call
emitinside the Cubit/Bloc. - Public methods return
voidorFuture<void>only. - Keep business logic out of UI.
5. Bloc Implementation
sealed class LoginEvent {}
final class LoginSubmitted extends LoginEvent {
LoginSubmitted({required this.email, required this.password});
final String email;
final String password;
}
class LoginBloc extends Bloc<LoginEvent, LoginState> {
LoginBloc(this._authRepository) : super(LoginInitial()) {
on<LoginSubmitted>(_onLoginSubmitted);
}
final AuthRepository _authRepository;
Future<void> _onLoginSubmitted(
LoginSubmitted event,
Emitter<LoginState> emit,
) async {
emit(LoginInProgress());
try {
final user = await _authRepository.login(event.email, event.password);
emit(LoginSuccess(user));
} catch (e) {
emit(LoginFailure(e.toString()));
}
}
}
Rules:
- Trigger state changes via
bloc.add(Event()), not custom public methods. - Keep event handler methods private (
_onEventName). - Internal/repository events must be private and may use custom transformers.
6. Architecture
Three layers — each must stay in its own boundary:
Presentation → Business Logic (Cubit/Bloc) → Data (Repository → DataProvider)
- Data Layer: Repositories wrap data providers. Providers perform raw CRUD (HTTP, DB). Repositories expose clean domain objects.
- Business Logic Layer: Cubits/Blocs receive repository data and emit states. Inject repositories via constructor.
- Presentation Layer: Renders UI based on state. Handles user input by calling cubit methods or adding bloc events.
Rules:
- Blocs must not access data providers directly — only via repositories.
- No direct bloc-to-bloc communication. Use
BlocListenerin the UI to bridge blocs. - For shared data, inject the same repository into multiple blocs.
- Initialize
BlocObserverinmain.dart.
7. Flutter Bloc Widgets
| Widget | Use |
|---|---|
BlocProvider | Provide a bloc to a subtree |
MultiBlocProvider | Provide multiple blocs without nesting |
BlocBuilder | Rebuild UI on state change |
BlocListener | Side effects only (navigation, dialogs, snackbars) |
MultiBlocListener | Listen to multiple blocs without nesting |
BlocConsumer | Rebuild UI + side effects together |
BlocSelector | Rebuild only when a selected slice of state changes |
RepositoryProvider | Provide a repository to the widget tree |
MultiRepositoryProvider | Provide multiple repositories without nesting |
BlocProvider(
create: (context) => LoginCubit(context.read<AuthRepository>()),
child: LoginView(),
);
BlocBuilder<LoginCubit, LoginState>(
builder: (context, state) {
return switch (state.status) {
LoginStatus.loading => const CircularProgressIndicator(),
LoginStatus.success => const HomeView(),
LoginStatus.failure => Text(state.errorMessage ?? 'Error'),
LoginStatus.initial => const LoginForm(),
};
},
);
BlocListener<LoginCubit, LoginState>(
listener: (context, state) {
if (state.status == LoginStatus.failure) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text(state.errorMessage ?? 'Login failed')),
);
}
},
child: LoginForm(),
);
Rules:
- Use
context.read<T>()in callbacks (not inbuild). - Use
context.watch<T>()inbuildonly when necessary; preferBlocBuilder. - Never call
context.watchorcontext.selectat the root ofbuild— scope withBuilder. - Handle all possible states in the UI (initial, loading, success, failure).
8. Testing
Use bloc_test package. Mock repositories with mocktail.
import 'package:bloc_test/bloc_test.dart';
import 'package:mocktail/mocktail.dart';
import 'package:test/test.dart';
class MockAuthRepository extends Mock implements AuthRepository {}
void main() {
group('LoginCubit', () {
late AuthRepository authRepository;
late LoginCubit loginCubit;
setUp(() {
authRepository = MockAuthRepository();
loginCubit = LoginCubit(authRepository);
});
tearDown(() => loginCubit.close());
test('initial state should be LoginState with status initial', () {
expect(loginCubit.state, const LoginState());
});
blocTest<LoginCubit, LoginState>(
'should emit [loading, success] when login succeeds',
build: () {
when(() => authRepository.login(any(), any()))
.thenAnswer((_) async => fakeUser);
return loginCubit;
},
act: (cubit) => cubit.login('email@test.com', 'password'),
expect: () => [
const LoginState(status: LoginStatus.loading),
LoginState(status: LoginStatus.success, user: fakeUser),
],
);
blocTest<LoginCubit, LoginState>(
'should emit [loading, failure] when login throws',
build: () {
when(() => authRepository.login(any(), any()))
.thenThrow(Exception('error'));
return loginCubit;
},
act: (cubit) => cubit.login('email@test.com', 'wrong'),
expect: () => [
const LoginState(status: LoginStatus.loading),
isA<LoginState>().having((s) => s.status, 'status', LoginStatus.failure),
],
);
});
}
Rules:
- Always call
tearDown(() => cubit.close()). - Use
blocTestfor state emission assertions. - Use
group()named after the class under test. - Name test cases with "should" to describe expected behavior.
- Register fallback values for custom types:
registerFallbackValue(MyEvent()).
9. Common Pitfalls
| Pitfall | Fix |
|---|---|
| Emitting the same state instance twice | Always create a new state object; bloc ignores duplicate emissions via ==. |
Calling context.watch inside callbacks | Use context.read in callbacks; watch is only valid inside build. |
Forgetting Equatable props | Add every field to props; missing fields cause silent state update bugs. |
| Mutable state fields | Keep state @immutable; use copyWith or new sealed subclass instances. |
| Business logic in widgets | Move all logic into the Cubit/Bloc; widgets only dispatch events or call methods. |
// BAD — mutating state in-place
state.items.add(newItem);
emit(state);
// GOOD — emit a new state with copied list
emit(state.copyWith(items: [...state.items, newItem]));
References
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